Sneak Preview of "MEGA MAZE" game for the MEGA65 Retro Computer

July 20, 2020

Here is the current state of our work-in-progress game to demonstrate what the MEGA65 Retro Computer is capable of. Apologies for the lack of narration, as the kids sleeping nearby.
This is a true C64 compatible 8-bit computer. It has no frame buffer. It has no modern CPU. It is all 8-bit processing and our custom-chips implementing this. The texture painting is done using fractional and stepped DMA memory copies, that effectively stretch or compress the line of texture data being displayed. The text overlays are hardware composited using the VIC-IV’s raster buffer. While we only have a few textures in there at the moment, it will be possible for us to have a few hundred textures in such a game (for MEGA65s which include the standard 8MB RAM expansion module, which includes DevKits and production machines and some FPGA boards), and still have it all fit on a single 800KB floppy.
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All Comments

  • Will this game run on original C65 hardware? Is it C65 software or Mega65 only?

    Peter Sobolev July 20, 2020 5:57 am Reply
  • Hey guys,
    Das Spiel macht ja schon einen guten Eindruck! 🕹 
    Erinnert mich ein wenig an Doom, vor allem die Texturen der die Steinmauer.
    Ich bin schon auf weitere Previews gespannt 😎
    Danke fürs zeigen und Grüße aus Deutschland, Andira

    andira2010 July 20, 2020 5:57 am Reply
  • Maybe there could be a Tyrannosaurus Rex in that maze… 😉

    TheAtomicCrusher July 20, 2020 5:57 am Reply
  • Likey likey.

    MrMpalmer33 July 20, 2020 5:57 am Reply
  • Ha! – nice 🙂 – the ground seems to be scrolling the wrong direction (upwards instead of downwards) but the walls look great!

    David Filskov July 20, 2020 5:57 am Reply
  • Really cool.

    EDLD Student July 20, 2020 5:57 am Reply
  • Impressive! I just have a question… there are too many shades of green for that to be VIC-2 graphics and the CPU is obviously running a lot faster than ~1MHz, so why do you put the Mega65 in C64 mode first?

    Fabian Nunez July 20, 2020 5:57 am Reply
  • What graphics mode is this?

    fradd July 20, 2020 5:57 am Reply
  • Question. Why is it every time I see something demoed on the C65 they always switch to 64 mode? What’s the reason for this? Just curious not a criticism.

    Count Zer0 July 20, 2020 5:57 am Reply
  • Wow!

    Krzysztof Pabich July 20, 2020 5:57 am Reply
  • Silly question, but is this running at C64 clock speed, or is it boosted?

    Joseph Karl July 20, 2020 5:57 am Reply
  • Awesome!!! Really impressibe. Wolfenstein 3-D on the Mega 65 : D Will it be possible to have the dev kit in the production (reproduction) C65 case ?

    SinistaN July 20, 2020 5:57 am Reply
  • Nice, considering it (Mega65) isn't released yet and running in the 64 mode!

    Jan-Erik Karlsson July 20, 2020 5:57 am Reply

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